Understanding the nature of activities help us understand its effects on the undertaking -- i.e., the project.
A typical activity requires people to perform the activity. The fact that people are required to undertake an activity implies a secondary activity -- assigning people to that activity, which implies other activities -- deciding (an activity) what kind of person is best suited for that activity, deciding where we can get that kind of person, etc.
Activites also require resources. To paint a wall requires not just a painter, but also paint. And brush. And newspapers to line the floor.
An activity takes time. Painting a room may take a day or so, not counting the time required to let the paint smell to dissipate to safe levels.
Activities cost money as well. Whether you hire a painter or do the job yourself, some cost is involved. You can pay for the services of a painter, or give up your time for doing other profitable activities in exchange for painting.
Activites have an end result. In our example, the end result is a painted wall.
Activities have constraints. You cannot start to paint a wall and then decide to stop midpoint. You cannot go back conveniently.
Activities may fail. A good painter may produce an evenly painted surface, but a bad one may end up with bumps and visible drips.
Lastly, once the wall has been painted, there remains some cleanup work to do.
To summarise:
An activity:
- Requires preparatory activities
- Has an output
- Requires material resources
- Requires people to undertake the activity
- Takes time to finish
- Has constraints
- May fail
- Has closing activities
No comments:
Post a Comment